The Sims 3 is worth playing, or if it’s just more of the same. Well, it most certainly is worth it, and yes, in some ways it is more of the same. But in this case, that’s a very good thing. But this doesn’t make The Sims 3 a simple rehash of what’s come before.
If you’re new to the series, here’s a quick primer. The Sims 3 is a virtual life simulator. In it, you take control of a character called a sim, or an entire household of them. Sims have needs; they need to empty their bladders, to eat, to sleep, to bathe, to have fun, to socialize. Your sims can have babies who will cry in the middle of the night, needing their diapers changed.
You can manage their personal development by sending them to the gym to work out. Or by telling them to fix a broken television. Or by having them play chess, or by sending them to the park to play the guitar. Sims go to work to earn simoleans (money, of course). So they can buy better things for their homes and redecorate–or just buy a brand-new home. In other words, they act a whole lot like real people, except that. They yammer in a delightful gibberish called smallish and communicate via speech bubbles that appear over their heads. It all sounds terribly mundane, but balancing the needs of. Your sims and tending to your digital playmates can keep you happily glued to. Your monitor for hours at a time.

so traveling to the gym, the art gallery, or your place of work means walking, biking, driving, or taxiing to the location in question without any loading times to break things up. Want your sim to head to the library and read up on the latest mystery? Just zoom out to the city map and select your destination, and your sim will travel there automatically, using the most efficient means of transportation. You might even get the option to invite someone along with you, so you won’t have to head to the diner alone if you’ve got a friend or acquaintance nearby who’s available to tag along.
The effect of the open town has a profound influence on the community aspects of The Sims 3. You can call other sims and invite them over using your handy cell phone, but if you’re feeling adventurous, just head directly to another sim’s house and introduce yourself. Or travel to one of the many public venues: the beach, the park, even the graveyard.
The game also provides spontaneous opportunities for your sims to socialize. Other sims will call you on the phone; if you’re growing a garden, they may ask you to bring some veggies over in exchange for a few simoleans; or perhaps they’ll ask you to repair a broken appliance for them.

Those social opportunities often result from the traits that you assign your sims during creation. These social traits are another new feature, and they influence how your sims will behave in certain situations, the careers that they will most likely excel in, the conversation options available, and many other aspects of daily sim life. You can select up to five traits for your sim, and there are a lot to choose from.
Of course, when you create a sim, you’re choosing more than just personality traits. The physical customization options are far more extensive than before.

Getting sims together is usually a guaranteed laugh. As before, you can just sit back and let things happen if you prefer, and the AI does a good job with automated behavior; sims will act in ways remarkably true to the personality that you’ve established for them. But directing social encounters often yields even more hysterical results, and your sims’ traits allow you to direct conversations more easily than before.
There’s a wider array of conversation topics when meeting up with others, and you’ll want to play around with all of them just to see how your friends react.
Try jumping into a romantic interest’s arms–he may not catch you! Take your weakling sim to the gym and watch what happens on the treadmill; kiss another sim in front of your husband and watch the slaps ensue.
Consequently, you’ll need to make choices to bring these aspirations to fruition. If your sim wants to be a famous chef, take the right career track when browsing the paper; go to the bookstore and buy cookbooks to increase your cooking skills; and, of course, cook as often as you can to keep the skill bar moving ever upward.

You can even take cooking classes to speed up the process, though it will cost you simoleans. But not every goal must be for the long haul; you can elevate a sim’s mood and earn happiness points by accomplishing smaller tasks that pop up. Some of these are relatively simple: make the bed! Others are a little more time-consuming: upgrade five appliances! With the points you earn, you can then purchase permanent goodies such as a steel bladder (never need to pee again!), or always throwing the perfect party, or discovering the traits of other sims much more quickly.
The Sims 3 balances its rewards well, not just within aspirations, but within career and financial progression as well. Like real people, your sims will always want better stuff, a nicer house, and a prettier yard. You’ll start with meager means, but as you progress down your chosen career track, you’ll earn more money and work less, giving you more time for the fun stuff. Like before, you won’t actually guide your sim through the workday, but you will be able to select something to focus on during the day, such as getting to know your coworkers or pursuing independent research. Doing so earns extra benefits; for example, studying music theory will increase your logic skill, letting you kill two birds (a paycheck and an improved skill) with one stone.
Read a particular book or deliver some documents to city hall to improve your standing with the boss, and you might earn a raise. You might even get an opportunity to change career tracks completely (perhaps the military has had an eye on your scientist). As it happens, these kinds of possibilities aren’t just related to your job. Perhaps the local school is having a bake sale; you might be invited to whip up some cookies. Thankfully, managing your basic needs–hunger, bladder, and so on–takes less effort than before, giving you more chances to take advantage of these occasions.
This kind of social exchange has always been. An important aspect of The Sims, though, is in light of the tight online integration. As seen in games such as Spore, there are some missed opportunities here. And though the ability to upload movies to The Sims 3 Web site and edit . Them is a great new feature, you still have to access this feature through your Web browser. The good news is that there are some great items ready to download. The moment you register an account online, including an entire town (which is, thankfully, free). However, most official content requires you to spend SimPoints, which cost real money.
That nickel-and-diming points to what is probably. The Sims 3’s main drawback: Although the game includes a whole lot of content. It still has noticeable holes that the expansions to previous Sims games have already filled. The established pattern of Sims expansion packs make these areas of opportunity. All the more apparent, especially.When you’d expect a sequel to include most of the popular features of the games that led up to it.
One of the reasons for the franchise’s success is how easy the games are to run on a variety of computers, and The Sims 3 is no exception; it’s very scalable, so chances are that if you have a relatively modern PC, you’ll probably be able to run the game. The visuals are colorful and crisp, and a noticeable step up from The Sims 2. Buildings like the theater and city hall look attractive, and the soft sway of trees and bushes makes the town look pleasantly suburban.
Nevertheless, the game’s performance does continue some unfortunate trends of Sims games past. Performance is a bit sluggish when you scroll across the town or follow your sim as he or she travels. And though the pathfinding has improved, sims sometimes still have difficulties getting from point A to point B without going through some odd animations or complaining that there’s someone in the way.
Unsurprisingly, the game sounds absolutely charming. The jaunty tunes that accompany the Build and Buy modes and the tunes that play when you turn on the radio are terrific, perhaps the best in the series.it strikes a chord of familiarity that works to the game’s benefit.

So what is it that makes The Sims 3 even more addictive than its predecessors? And wood flooring at a slow but even pace, which keeps. You are tied to your computer for hours at a time. It offers the element of surprise, showing. Off its abundant charms through funny social interactions that make you want to be part of the improved virtual community.
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